Colonize. Command. Reclaim the fractured cluster.
A 4X survival strategy game set across five planets of the Sundering Echoes. Build idle outposts, command a roster of heroes, and fight through PvE campaigns, dungeons, and large-scale Alliance Wars. The ancient Aetheric Lattice Engines are reawakening — and The Architect who built them is returning.
The worlds
Each world has unique hazards, hero affinities, and mechanics that change how you build and battle.
Bioluminescent canopies and overgrowth vines that strangle outpost production.
PoisonLava surges threaten outposts and punish slow teams with burst fire damage.
Burst fireFloating islands shift position mid-battle, rewarding heroes with manipulation skills.
PositionBlizzards freeze outpost timers and apply slow effects that punish DPS-heavy builds.
Freeze / slowStrip-mined and overrun by rogue machinery. EMP bursts knock out buildings and scramble heroes.
EMPGameplay
From minute-to-minute idle loops to seasonal Alliance Wars spanning all five planets.
Tank, DPS, support, controller, and specialist — each tied to a planet affinity with unique passives and combat bonuses.
Seasonal territory capture across all five planets, culminating in a Capital Zone siege at the end of each 8–12 week arc.
Story missions, hazard zones, dungeon runs, and rotating world bosses — all tied to The Architect mystery narrative.
10–20 minute sessions with idle production, auto-battle combat, and daily / weekly / seasonal loops that stack your progress.
Pre-register at fracturedcluster.com for launch updates, early access news, and developer progress.
Go to fracturedcluster.com →